
How are video games connected to digital rights? This new edition opens up a space to explore how video games can become tools for critique, reflection, and social action. The program combines digital publications by creators and researchers with live conversations, aiming to foster collective learning and shared cultural production around technology, politics, and play.
Program:
- September 24: Session II: Release of the playable tarot deck RIGHT TO PLAY by Claudia Molinari
- October 8: Release of the interactive prototype The Insignificance of Human Rights by Miquel Sircart
- October 22: Conversation with Claudia Molinari: From We Are Müesli studio to Digital Rights Tarot Card game
- November 5: Conversation with Miguel Sicart: Human Rights, Games, and Video Games
Free and online activities. More info at: decidim.derechoaljuego.digital